App Review

RSS for tag

App review is the process of evaluating apps and app updates submitted to the App Store to ensure they are reliable, perform as expected, and follow Apple guidelines.

Posts under App Review tag

202 Posts

Post

Replies

Boosts

Views

Activity

Handling ITMS-91061: Missing privacy manifest
An ITMS-91061: Missing privacy manifest rejection email looks as follows: ITMS-91061: Missing privacy manifest- Your app includes "<path/to/SDK>", which includes , an SDK that was identified in the documentation as a privacy-impacting third-party SDK. Starting February 12, 2025, if a new app includes a privacy-impacting SDK, or an app update adds a new privacy-impacting SDK, the SDK must include a privacy manifest file. Please contact the provider of the SDK that includes this file to get an updated SDK version with a privacy manifest. For more details about this policy, including a list of SDKs that are required to include signatures and manifests, visit: https://developer.apple.com/support/third-party-SDK-requirements. Glossary ITMS-91061: Missing privacy manifest: An email that includes the name and path of privacy-impacting SDK(s) with no privacy manifest files in your app bundle. For more information, see https://developer.apple.com/support/third-party-SDK-requirements. : The specified privacy-impacting SDK that doesn't include a privacy manifest file. If you are the developer of the rejected app, gather the name of the SDK from the email you received from Apple, then contact the SDK's provider for an updated version that includes a valid privacy manifest. After receiving an updated version of the SDK, verify the SDK includes a valid privacy manifest file at the expected location. For more information, see Adding a privacy manifest to your app or third-party SDK. If your app includes a privacy manifest file, make sure the file only describes the privacy practices of your app. Do not add the privacy practices of the SDK to your app's privacy manifest. If the email lists multiple SDKs, repeat the above process for all of them. If you are the developer of an SDK listed in the email, publish an updated version of your SDK that includes a privacy manifest file with valid keys and values. Every privacy-impacting SDK must contain a privacy manifest file that only describes its privacy practices. To learn how to add a valid privacy manifest to your SDK, see the Additional resources section below. Additional resources Privacy manifest files Describing data use in privacy manifests Describing use of required reason API Adding a privacy manifest to your app or third-party SDK TN3182: Adding privacy tracking keys to your privacy manifest TN3183: Adding required reason API entries to your privacy manifest TN3184: Adding data collection details to your privacy manifest TN3181: Debugging an invalid privacy manifest
0
0
7.6k
Mar ’25
Preventing Copycat and Impersonation Rejections
In this post, we'll share tips to help you submit apps that deliver original ideas to your users. When working on your app, focus on creating interesting, unique experiences that aren't already available. Apps that actively try to copy other apps won't pass review, and accounts that repeatedly submit copycat apps or attempt to impersonate a service will be closed. The rules that prevent copycat and impersonator apps from being distributed on the App Store are described in App Review Guideline 4.1: 4.1 Copycats (a) Come up with your own ideas. We know you have them, so make yours come to life. Don’t simply copy the latest popular app on the App Store, or make some minor changes to another app’s name or UI and pass it off as your own. In addition to risking an intellectual property infringement claim, it makes the App Store harder to navigate and just isn’t fair to your fellow developers. (b) Submitting apps which impersonate other apps or services is considered a violation of the Developer Code of Conduct and may result in removal from the Apple Developer Program.(c) You cannot use another developer’s icon, brand, or product name in your app’s icon or name, without approval from the developer. These requirements help make the App Store both a safe place for people to discover apps and a platform for all developers to be successful. Best Practices Here are three best practices that will help you submit apps that follow App Review Guideline 4.1: 1. Submit apps with unique content and features. People want apps that provide unique experiences. Find areas that aren't currently being served and build compelling apps for those audiences. Do: Create apps that provide a new experience or a unique spin on an existing concept. Design original, delightful interfaces that elegantly meet your user's needs. Don't: Don’t imitate the features and functionality of other apps. Don’t copy the look and feel of other apps, such as using an identical user interface design. 2. Make sure App Store metadata only contains relevant information and content you either own or have permission to use. The metadata provided in App Store Connect is used to populate your app's product page on the App Store. People rely on this metadata to learn about your app and what it has to offer. Leveraging the popularity of another brand or app, either by including irrelevant references or protected content, is misleading and won't help your app succeed. Do: Use engaging, descriptive language to describe your unique app. Create original content that best represents your app, such as screenshots showing the actual app in use. Don't: Don't use protected material you do not have the necessary permission to use, such as app icons that are similar to icons of a popular app. Don’t include irrelevant references, such as popular app names or trademarked terms, in any metadata fields. 3. Provide information that is authentic and verifiable. People want to know the developers behind their favorite apps are who they say they are. It's important to continually review and provide up-to-date information, including the developer or company name listed on your Apple Developer Program account, the Support URL listed on your app's product page, and other helpful information. This will enable your users to contact you when they need help and it will also hinder people who may try to impersonate you, your app, or your service. Do: Make sure all information, resources, and documentation related to your account and apps are current and accurate. Don't: Don’t provide inaccurate information or resources, such as directing people to outdated support pages. Don’t provide fraudulent documentation. Accounts that submit fraudulent documentation will be removed from the Apple Developer Program. Support Incorporating these best practices into your app's development will help you submit apps that follow App Review Guideline 4.1. If you need additional assistance, consider taking advantage of one of the following support options available from App Review: If your submission has been rejected, reply to the message from App Review in App Store Connect and request clarification. Request an App Review Appointment to discuss the results of our review. Appointments are subject to availability, and take place during local business hours in your region on Tuesdays and Thursdays. If you believe your app follows the App Review Guidelines, consider submitting an appeal to the App Review Board. Resources Learn about foundational design principles from Apple designers and the developer community. Learn how to create engaging App Store product pages. Note that apps that violate intellectual property rights are subject to removal through the App Store Content Dispute process. If you believe an app on the App Store violates your intellectual property rights, you can submit a claim.
0
0
6.7k
Nov ’25
Trying to get through the app review process for 21 days
Hello, I originally submitted my app for review on August 30th. After waiting 12 days, I eventually closed that review request since it was so far behind in updates and published a new app review request. (I recognized after the fact that this was probably a mistake.) After waiting another 5 days, I eventually found that I could request an expedited review, which did have a quick turn-around in terms of feedback. Unfortunately, that was a rejection. The rejection reason is: "Since the app includes tips, tools, predictions or other information related to real money gambling, real money betting, or real money skill-based gaming, you must select 'Yes' for 'Gambling' in App Store Connect." This explanation contradicts what the metadata selection criteria is in the form, which states: "Betting or wagering using real money or in-game currency that may be exchanged for real money." The info icon also states: "May include: casino or card games, sports and non-sports betting, or lotteries and raffles." I originally selected "No" to "Gambling" because my application does NOT allow any form of gambling, and the TOS is clear that no gambling, raffles, or anything else of that nature is allowed on the platform. The application is a poker social network, and it does not provide any more capability that Facebook Instagram, X, or any other social network insofar as gambling goes. Nonetheless, I updated my application metadata to change "Gambling" to "Yes" 3 days ago, almost immediately after I was asked to do so. (Hopefully answering yes does not bite me in the review process since the application does NOT allow gambling.) I have heard nothing more since then, and I'm wondering how long I should wait again to expect to have my app reviewed. Altogether, it's been 21 days so far, and I'm essentially blocked at this point since I am trying to market the app, but have nowhere to point potential users who have Apple devices. Can anyone help get things moving forward for my application? Thank you! Application Name: PokerNexus Application Bundle: com.pokernexus.app Application ID: 6800184564 Currently Unavailable App Link: https://apps.apple.com/us/app/pokernexus/id6800184564
1
0
128
6h
No response after 4.3(a) rejection, unlisted distribution already approved
Hello, Our app (Apple ID 6797897487) is an internal operations tool built under contract for a single business. It was rejected under guideline 4.3(a) on 29 August. We replied in App Store Connect on 31 August and on 10 September, adding that Apple had approved unlisted app distribution for the app on 8 September, but we have not received any response since. What is the recommended next step here? Should we resubmit the same build with the updated information, or wait for a reply to the existing messages? Thank you.
2
0
169
9h
Guideline 4.3(a) rejection on FlightCue — requesting a call with App Review (App ID: 6790973619)
Hi everyone, I'm hoping App Review can take a look at our case, or help us get a call. Our app FlightCue: Flight Tracker (App ID 6790973619, version 1.0) was rejected under Guideline 4.3(a) – Design – Spam on September 9 and, after a resubmission with new features, again on September 19, 2026. Timeline: September 1: submitted for review. September 9: first 4.3(a) rejection. September 9: we replied in App Store Connect, asked which of binary / metadata / concept applied, and requested a call (with our phone number, hours and language). We did not receive a call. September 17: App Review replied to our message that the app "still provides the same feature set as other apps submitted to the App Store for review." September 18: we resubmitted with the two feature areas we had been building: (1) a Turbulence tab on every flight screen – a segment-by-segment turbulence forecast along the actual route, headwind/tailwind and its effect on arrival time, thunderstorm areas the route crosses, nearby pilot reports (PIREPs), and takeoff/landing conditions at both airports; (2) a Price Tracker tab – fare-drop alerts for a route or a specific itinerary, re-checked daily by our backend, with price history. September 19: rejected again under 4.3(a), this time with the Extended Review note. FlightCue is a single app from a single developer account, developed in-house. Our next build (not yet submitted) also adds a flight by scanning the boarding pass. We are not resubmitting until we hear back. We have filed an appeal with the App Review Board, and we would be very grateful for a call so we can understand which part of the app or the listing is considered similar and change the right thing. Submission ID: 16908a41-1139-4832-bee7-87bce3bc6acd Thank you for your time Ercan Garip
1
0
110
9h
Submission in "Waiting for Review" for 11 days — wait, or submit a newer build? (App ID 6807977612)
Hi, Our submission has been in "Waiting for Review" for 11 days with no status change, and I would like advice on whether to keep waiting or to submit a newer build. Details: App: StarTarot: Your Day, Charted Apple ID: 6807977612 Version / build: 1.2.6 (39) Submission ID: 24f9028e-038f-4d18-9eaf-9a3ca0ccdd70 Submitted: 9 September 2026. It has never moved to "In Review". I also contacted App Review Status through the Contact Us form on 18 September 2026 (Case ID 102967722276) and have not received a reply yet. Background, in case it matters: an earlier submission of this app was rejected under Guideline 4.3(b) as duplicating widely available astrology apps. We did not resubmit the same thing. We reworked how the app presents itself and submitted a new build, because the part that makes it different was not visible from the product page. The app is built around "Today", a daily practice that works as a loop rather than a one-off reading: a digest computed for that specific date from the user's own birth chart (Swiss Ephemeris, NASA/JPL DE440); on some days one small concrete action chosen to fit the day, including the weather and daylight where the user lives; an evening check-in, after which the app asks whether that action happened and adapts what it suggests next; a memory of short facts that the user can review and erase, used only with explicit consent; and an astrologer the user can talk to about timing, a decision or another person. Elsewhere in the app there is astrocartography drawn on a world map, a Human Design bodygraph, recognition of a physical tarot deck photographed with the camera, and eclipse and planet visibility computed for the user's own coordinates. Our 78-card text corpus is published openly under CC BY with a DOI. My questions: Is 11 days without moving to "In Review" expected at the moment, or does it suggest this submission needs attention? We have a further updated build ready (an interactive calendar among other changes). Should we wait for the current submission to be reviewed, or replace the build? We would rather not resubmit repeatedly, since that is discouraged. Thank you.
0
0
52
9h
App stuck in "Waiting for Review" since Aug 20
Hello everyone, I've seen quite a few recent threads from developers stuck in long review queues, so greetings to all of you in the same boat. Our iOS app has remained in "Waiting for Review" since its initial submission, with no movement, feedback, or messages in App Store Connect. Timeline: Submitted: Aug 20, 2026 Submission ID: 8ae4090b-e099-4eb1-8868-fc34af838cb2 App ID: 6783428217 Current status: still "Waiting for Review" (9+ days) Steps already taken: Verified all agreements are accepted and there are no pending compliance items or messages on the submission Opened a support case on Aug 27 (Case ID: 20000148931150) — no response yet Filed an expedited review request, as our planned Aug 30 launch date is at risk We haven't received any rejection or request for additional information. Could the App Review team please check whether this submission is stuck in the queue, and advise if any action is needed on our side? Has anyone made it through a similar delay recently? What ended up unblocking it for you? the support case, an expedited request (if you had a planned release date?), or posting here? I'll keep this thread updated with every step we take and every response we get, so others hitting this have a reference.
1
0
324
9h
Expedited Review Accepted — App Still ‘Waiting for Review’
Hi Apple Developer Community, Our app has been going through App Review since September 13. We have addressed every issue raised by App Review. Importantly, the most recent review issues were primarily metadata-related. The latest screenshot issue was specifically stated by App Review as eligible to be resolved in our next update, but we nevertheless fixed it immediately and submitted on September 18. Our expedited review request was also accepted and confirmed by a Senior Advisor from Apple Developer Support. The app and all associated subscriptions are now back at “Waiting for Review.” Submission ID: 6b3c0adc-e145-4329-91cf-811c92e25a7b Given that the recent issues were metadata-related and have all been addressed, is there anything else preventing the expedited review from proceeding? If an Apple staff member could check or internally escalate the existing review, we would greatly appreciate it. Our team is standing by and can respond immediately to any additional requirements. Thank you.
0
0
35
9h
Does a personalized invitation PDF creation service require Apple IAP?
Hi everyone, I'm planning an iOS app that provides a personalized invitation-card creation service, and I'm trying to determine the correct payment method before starting development. The flow would be: User selects an invitation template. User enters their event/invitation details. The app generates a watermarked preview. User proceeds to checkout. User pays for the creation of the final personalized PDF. After successful payment, our backend places the request into a processing queue. The PDF is generated asynchronously on our server. Once completed, the user receives a notification and can download the final PDF. The purchase does not unlock an app feature, subscription, membership, or ongoing access to digital content. The user is paying for a specific personalized invitation document to be generated based on their selected template and information. Each template can have a different price. My question is: Would this type of personalized document-generation service be required to use Apple's In-App Purchase, or could an external payment processor such as Razorpay be used? I have reviewed the App Store Review Guidelines, particularly the sections concerning In-App Purchase and physical goods/services, but I'm not certain how Apple classifies a personalized digital document-generation service like this. If anyone has implemented a similar business model or can point me to the relevant Apple guideline or an official Apple clarification, I would really appreciate it. I'm asking before development so that the payment architecture can be designed correctly from the beginning. Thanks!
0
0
130
10h
Does a personalized invitation PDF creation service require Apple IAP?
Hi everyone, I'm planning an iOS app that provides a personalized invitation-card creation service, and I'm trying to determine the correct payment method before starting development. The flow would be: User selects an invitation template. User enters their event/invitation details. The app generates a watermarked preview. User proceeds to checkout. User pays for the creation of the final personalized PDF. After successful payment, our backend places the request into a processing queue. The PDF is generated asynchronously on our server. Once completed, the user receives a notification and can download the final PDF. The purchase does not unlock an app feature, subscription, membership, or ongoing access to digital content. The user is paying for a specific personalized invitation document to be generated based on their selected template and information. Each template can have a different price. My question is: Would this type of personalized document-generation service be required to use Apple's In-App Purchase, or could an external payment processor such as Razorpay be used? I have reviewed the App Store Review Guidelines, particularly the sections concerning In-App Purchase and physical goods/services, but I'm not certain how Apple classifies a personalized digital document-generation service like this. If anyone has implemented a similar business model or can point me to the relevant Apple guideline or an official Apple clarification, I would really appreciate it. I'm asking before development so that the payment architecture can be designed correctly from the beginning. Thanks!
0
0
81
1d
Guidance on iPhone Duo Supported Builds - For Review
What's the guidance on submitting new builds for App Review that include support for iPhone Duo/iPhone resizability? Will they work when building with Xcode 27 + if available for 27.1 or do we have to wait for new Xcode release? Any guidance from Apple and timeframe on build submission if our updates are ready and undergoing testing in simulator? Thank you.
0
0
75
1d
1.1.6 Rejection
Hi everyone, I was slowly working on an app for many years, five to be precise. It was a long way, with a custom video engine, chat UI, and a lot of life stuff in between, and I finally submitted it to the App Store last month. The idea of the app is that you can create videos that show a chat conversation, with animated text bubbles, text, typewriter effects, and so on. See an example: It is not a unique concept. I found many apps on the App Store like TextingStory and ChatTales, and many general-purpose video editors like CapCut, Canva, or Mojo have video templates that allow you to create similar chat videos. So conceptually, nothing really worried me. But my first submission got a 1.1.6 rejection: Guideline 1.1.6 - Safety - Objectionable Content Issue Description The app includes trick or joke functionality which is intended to or may be used to deceive users. Specifically, the app allows users to create fake chat conversations. Please note that adding a disclaimer to the app description is not sufficient if the rest of the metadata and the app could be misleading. Next Steps Revise the app so that it may not be used to deceive users. As a follow-up, I explained the app’s positioning as a video tool, as I believed this was some misunderstanding. The app is clearly focused on storytelling and creating videos. The output video is also not really trying to imitate an actual messaging screen, as it doesn’t contain UI chrome such as a status bar, navigation bar, text input controls, timestamps, or delivery/read receipts. So I updated the app and metadata to present the storytelling and video export purpose more clearly. After about 10 days waiting for the second review, I got essentially the same rejection: The app still creates fake chats. I am now trying to clarify with App Review what exactly can be changed. My hope is that removing features like "New Project from screenshots" and visual themes resembling existing messaging apps could help. But the biggest worry is that the category itself banned and the app won't be accepted at all. So I wonder if anyone here has experience dealing with a 1.1.6 rejection like this. The relevant part of the guideline says: False information and features, including inaccurate device data or trick/joke functionality, such as fake location trackers. Stating that the app is “for entertainment purposes” won’t overcome this guideline. Apps that enable anonymous or prank phone calls or SMS/MMS messaging will be rejected. Is producing chat style videos effectively forbidden as a category? As I mentioned there are existing apps, but as I understand that doesn't guarantee anything. What could distinguish a “fake chat” from a "non fake fictional chat video"? Has anyone had a similar rejection, and if so, what did Apple actually ask you to change?
0
0
108
1d
First app stuck in "Waiting for Review" for 8 days, never entered review
My first app (version 1.0, iOS) was submitted on 12 September 2026 at 01:01 UTC and has been sitting in "Waiting for Review" ever since. Eight days later it has still never moved to "In Review". There are no messages from App Review in App Store Connect: no rejection, no request for information, nothing. I have checked everything on my side and it all looks correct: Paid and Free Apps agreements: Active Banking and tax forms: Active EU DSA trader status: completed, shows as Active (this one had already blocked an earlier submission for four days without any email from Apple, so I know to look there) App Review Information complete, with notes explaining that the app ships with a built-in sample mailbox "Sign-in required" is unchecked, so no demo account is needed to review it Metadata, screenshots, age rating and export compliance all complete A valid build is attached I also deleted an empty submission draft that had been left behind by the App Store Connect API One thing I am unsure about: while preparing the release I cancelled and resubmitted the version several times to swap the build, and the submission history now shows a number of entries marked "Removed". Does cancelling a submission and resubmitting send the app back to the end of the review queue? I have opened a support case as well, but I would appreciate hearing from anyone who has seen a first submission sit this long, and whether it eventually cleared on its own.
0
0
75
1d
Adding External Testers shows No Build Available
I am trying to add testers to External Tester groups for a couple of our iOS apps and after adding them it shows "No Builds Available". This is despite the app being available to that External Tester group with other people having already installed the latest version of the app which is "Available" and not expired. Can someone please fix this? It is so frustrating the number of times I try and release apps to TestFlight and there's some issue blocking me, completely out of my control and I have to rely on someone at Apple fixing something on this terrible AppStoreConnect system.
18
14
1.5k
1d
Apple App Review Is Not Responding in App Store Connect
Hello Apple Developer Community, I am an independent developer and I am looking for some guidance regarding the App Review process for my app, Zivoo. The review process has been ongoing for about four months, but I still have not been able to get a clear explanation of what Apple expects me to change. The main problem now is that App Review is no longer responding to our clarification messages in App Store Connect. We have already sent detailed questions, additional explanations, information about our previous Bundle IDs, and technical supporting materials, but we have not received a response. Zivoo has never been released on the App Store. During the review process, we submitted the app under the following Bundle IDs: confident.zivoo ru.zivoo.social ru.zivoo.talk All of them belong to the same Apple Developer Team. After previous rejections and major changes to the app, we deleted the earlier App Store records because we mistakenly believed that a substantially redesigned product should be submitted under a new App Store record and Bundle ID. Previously, Zivoo was rejected under Guideline 4.3(b). After that, we significantly redesigned the product. We removed profile browsing, swipes, likes, and mutual-like mechanics. The current version focuses on language practice through active conversation rooms and AI-assisted room discovery. The latest submission was rejected under Guideline 4.3(a). The rejection says that the app shares a similar binary, metadata, and/or concept with other submissions. We asked App Review to clarify what exactly this refers to: our own previous Zivoo submissions, shared third-party SDK components, or specific code, assets, metadata, or product concepts that Apple considers similar to another app. Unfortunately, we have not received a specific explanation, and currently we are not receiving any response at all in App Store Connect. We have already provided our full Bundle ID history and a technical report showing the size and contribution of third-party SDKs. I am also ready to provide the client and backend source code, Git history, original design files, dependency information, or a live technical demonstration if that would help clarify the situation. I would really appreciate any advice from developers who have dealt with a similar 4.3(a) or 4.3(b) situation, especially when previous Bundle IDs of the same app were involved. Apple App Review has completely stopped responding to us in App Store Connect. We have sent several clarification messages with detailed technical information and questions, but have not received any response. Thank you.
0
0
50
1d
My App Rejected 4.3 Design: Spam
hii submitted app yesterday to review, This morning I was surprised that the application was rejected, Reason 4.3 Design: Spam.And I've introduced an application programmed by myself, and a unique design.This message I receivedGuideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.what should I do ?
30
11
54k
1d
Version stuck in "Waiting for Review" for 7 days - never moved to In Review
Hi, Our app update has been sitting in "Waiting for Review" for 7 days and has never transitioned to "In Review". App: NotBetting: Pronosticos Apple ID: 6737483983 Bundle ID: com.notbetting.mobile Version: 3.3.5 (build 193) Submitted: September 12, 2026, 15:49 UTC Current state: Waiting for Review (unchanged since submission) For context, our last released version on the App Store is 1.2.3, from June 24. Our users have been waiting a long time for this update, and the current delay is becoming a serious problem for us. Nothing was changed on our side after submitting, and the build is not a resubmission of a rejected binary. Is there anything we can check on our end, or any additional detail we can provide to help move this forward? I am happy to share a Case ID or anything else that helps. Thank you.
1
0
50
1d
APP Review Question
I submitted my first APP for review and it was rejected. Below is what they said. I have tested this APP on every simulator I can find, but I can't find an iPad Air Gen 5 with iOS 27. iOS 26.5 is the best I can find. But every device I test it on, it works just fine. I have asked for more clarification, because I don't know what to do now. Any advice or assistance would be appreciated. Bug description: We were unable to use any core feature, because no further action occurred when we were tapping any option/feature. Review device details: Device type: iPad Air (5th generation) OS version: iPadOS 27.0 Internet Connection: Active
0
0
329
1d
GUIDELINES 1.1 OBJECTIONABLE CONTENT
Hello, I need some assistance with how to present the tools without apple keeps saying I´m breaking the rules. Issue Description " The app or metadata includes content that some users may find upsetting, offensive, or otherwise objectionable. Specifically, the app still allows body morphing. Next Steps To resolve this issue, remove all potentially objectionable content from the app and metadata and submit the revised binary for review. " The big deal is this template, which i still dont understand why i have problems and other apps dont, even when they used photos with bigger dimensions and more "provocative" They said i was doing body shaming, then that you could create people in intimate contact or kissing and so on, and obviously none of that was accurate. And i deleted all that for this version, well i hidde it, so users can not acces to it, but i guess like the message says, metadata. but about the body transformation i really dont understand why my app is wrong and other apps that i could totally name seems to have no problem at all with their templates. They already made me delete some features that were only liquify effects and now this. i already try to have phone calls, they even gave the number of guy which i called and he even said that he did not understood why they rejected the app since it was not doing body shaming nor creating what they said it could.
0
0
110
2d
Handling ITMS-91061: Missing privacy manifest
An ITMS-91061: Missing privacy manifest rejection email looks as follows: ITMS-91061: Missing privacy manifest- Your app includes "<path/to/SDK>", which includes , an SDK that was identified in the documentation as a privacy-impacting third-party SDK. Starting February 12, 2025, if a new app includes a privacy-impacting SDK, or an app update adds a new privacy-impacting SDK, the SDK must include a privacy manifest file. Please contact the provider of the SDK that includes this file to get an updated SDK version with a privacy manifest. For more details about this policy, including a list of SDKs that are required to include signatures and manifests, visit: https://developer.apple.com/support/third-party-SDK-requirements. Glossary ITMS-91061: Missing privacy manifest: An email that includes the name and path of privacy-impacting SDK(s) with no privacy manifest files in your app bundle. For more information, see https://developer.apple.com/support/third-party-SDK-requirements. : The specified privacy-impacting SDK that doesn't include a privacy manifest file. If you are the developer of the rejected app, gather the name of the SDK from the email you received from Apple, then contact the SDK's provider for an updated version that includes a valid privacy manifest. After receiving an updated version of the SDK, verify the SDK includes a valid privacy manifest file at the expected location. For more information, see Adding a privacy manifest to your app or third-party SDK. If your app includes a privacy manifest file, make sure the file only describes the privacy practices of your app. Do not add the privacy practices of the SDK to your app's privacy manifest. If the email lists multiple SDKs, repeat the above process for all of them. If you are the developer of an SDK listed in the email, publish an updated version of your SDK that includes a privacy manifest file with valid keys and values. Every privacy-impacting SDK must contain a privacy manifest file that only describes its privacy practices. To learn how to add a valid privacy manifest to your SDK, see the Additional resources section below. Additional resources Privacy manifest files Describing data use in privacy manifests Describing use of required reason API Adding a privacy manifest to your app or third-party SDK TN3182: Adding privacy tracking keys to your privacy manifest TN3183: Adding required reason API entries to your privacy manifest TN3184: Adding data collection details to your privacy manifest TN3181: Debugging an invalid privacy manifest
Replies
0
Boosts
0
Views
7.6k
Activity
Mar ’25
Preventing Copycat and Impersonation Rejections
In this post, we'll share tips to help you submit apps that deliver original ideas to your users. When working on your app, focus on creating interesting, unique experiences that aren't already available. Apps that actively try to copy other apps won't pass review, and accounts that repeatedly submit copycat apps or attempt to impersonate a service will be closed. The rules that prevent copycat and impersonator apps from being distributed on the App Store are described in App Review Guideline 4.1: 4.1 Copycats (a) Come up with your own ideas. We know you have them, so make yours come to life. Don’t simply copy the latest popular app on the App Store, or make some minor changes to another app’s name or UI and pass it off as your own. In addition to risking an intellectual property infringement claim, it makes the App Store harder to navigate and just isn’t fair to your fellow developers. (b) Submitting apps which impersonate other apps or services is considered a violation of the Developer Code of Conduct and may result in removal from the Apple Developer Program.(c) You cannot use another developer’s icon, brand, or product name in your app’s icon or name, without approval from the developer. These requirements help make the App Store both a safe place for people to discover apps and a platform for all developers to be successful. Best Practices Here are three best practices that will help you submit apps that follow App Review Guideline 4.1: 1. Submit apps with unique content and features. People want apps that provide unique experiences. Find areas that aren't currently being served and build compelling apps for those audiences. Do: Create apps that provide a new experience or a unique spin on an existing concept. Design original, delightful interfaces that elegantly meet your user's needs. Don't: Don’t imitate the features and functionality of other apps. Don’t copy the look and feel of other apps, such as using an identical user interface design. 2. Make sure App Store metadata only contains relevant information and content you either own or have permission to use. The metadata provided in App Store Connect is used to populate your app's product page on the App Store. People rely on this metadata to learn about your app and what it has to offer. Leveraging the popularity of another brand or app, either by including irrelevant references or protected content, is misleading and won't help your app succeed. Do: Use engaging, descriptive language to describe your unique app. Create original content that best represents your app, such as screenshots showing the actual app in use. Don't: Don't use protected material you do not have the necessary permission to use, such as app icons that are similar to icons of a popular app. Don’t include irrelevant references, such as popular app names or trademarked terms, in any metadata fields. 3. Provide information that is authentic and verifiable. People want to know the developers behind their favorite apps are who they say they are. It's important to continually review and provide up-to-date information, including the developer or company name listed on your Apple Developer Program account, the Support URL listed on your app's product page, and other helpful information. This will enable your users to contact you when they need help and it will also hinder people who may try to impersonate you, your app, or your service. Do: Make sure all information, resources, and documentation related to your account and apps are current and accurate. Don't: Don’t provide inaccurate information or resources, such as directing people to outdated support pages. Don’t provide fraudulent documentation. Accounts that submit fraudulent documentation will be removed from the Apple Developer Program. Support Incorporating these best practices into your app's development will help you submit apps that follow App Review Guideline 4.1. If you need additional assistance, consider taking advantage of one of the following support options available from App Review: If your submission has been rejected, reply to the message from App Review in App Store Connect and request clarification. Request an App Review Appointment to discuss the results of our review. Appointments are subject to availability, and take place during local business hours in your region on Tuesdays and Thursdays. If you believe your app follows the App Review Guidelines, consider submitting an appeal to the App Review Board. Resources Learn about foundational design principles from Apple designers and the developer community. Learn how to create engaging App Store product pages. Note that apps that violate intellectual property rights are subject to removal through the App Store Content Dispute process. If you believe an app on the App Store violates your intellectual property rights, you can submit a claim.
Replies
0
Boosts
0
Views
6.7k
Activity
Nov ’25
Trying to get through the app review process for 21 days
Hello, I originally submitted my app for review on August 30th. After waiting 12 days, I eventually closed that review request since it was so far behind in updates and published a new app review request. (I recognized after the fact that this was probably a mistake.) After waiting another 5 days, I eventually found that I could request an expedited review, which did have a quick turn-around in terms of feedback. Unfortunately, that was a rejection. The rejection reason is: "Since the app includes tips, tools, predictions or other information related to real money gambling, real money betting, or real money skill-based gaming, you must select 'Yes' for 'Gambling' in App Store Connect." This explanation contradicts what the metadata selection criteria is in the form, which states: "Betting or wagering using real money or in-game currency that may be exchanged for real money." The info icon also states: "May include: casino or card games, sports and non-sports betting, or lotteries and raffles." I originally selected "No" to "Gambling" because my application does NOT allow any form of gambling, and the TOS is clear that no gambling, raffles, or anything else of that nature is allowed on the platform. The application is a poker social network, and it does not provide any more capability that Facebook Instagram, X, or any other social network insofar as gambling goes. Nonetheless, I updated my application metadata to change "Gambling" to "Yes" 3 days ago, almost immediately after I was asked to do so. (Hopefully answering yes does not bite me in the review process since the application does NOT allow gambling.) I have heard nothing more since then, and I'm wondering how long I should wait again to expect to have my app reviewed. Altogether, it's been 21 days so far, and I'm essentially blocked at this point since I am trying to market the app, but have nowhere to point potential users who have Apple devices. Can anyone help get things moving forward for my application? Thank you! Application Name: PokerNexus Application Bundle: com.pokernexus.app Application ID: 6800184564 Currently Unavailable App Link: https://apps.apple.com/us/app/pokernexus/id6800184564
Replies
1
Boosts
0
Views
128
Activity
6h
No response after 4.3(a) rejection, unlisted distribution already approved
Hello, Our app (Apple ID 6797897487) is an internal operations tool built under contract for a single business. It was rejected under guideline 4.3(a) on 29 August. We replied in App Store Connect on 31 August and on 10 September, adding that Apple had approved unlisted app distribution for the app on 8 September, but we have not received any response since. What is the recommended next step here? Should we resubmit the same build with the updated information, or wait for a reply to the existing messages? Thank you.
Replies
2
Boosts
0
Views
169
Activity
9h
Guideline 4.3(a) rejection on FlightCue — requesting a call with App Review (App ID: 6790973619)
Hi everyone, I'm hoping App Review can take a look at our case, or help us get a call. Our app FlightCue: Flight Tracker (App ID 6790973619, version 1.0) was rejected under Guideline 4.3(a) – Design – Spam on September 9 and, after a resubmission with new features, again on September 19, 2026. Timeline: September 1: submitted for review. September 9: first 4.3(a) rejection. September 9: we replied in App Store Connect, asked which of binary / metadata / concept applied, and requested a call (with our phone number, hours and language). We did not receive a call. September 17: App Review replied to our message that the app "still provides the same feature set as other apps submitted to the App Store for review." September 18: we resubmitted with the two feature areas we had been building: (1) a Turbulence tab on every flight screen – a segment-by-segment turbulence forecast along the actual route, headwind/tailwind and its effect on arrival time, thunderstorm areas the route crosses, nearby pilot reports (PIREPs), and takeoff/landing conditions at both airports; (2) a Price Tracker tab – fare-drop alerts for a route or a specific itinerary, re-checked daily by our backend, with price history. September 19: rejected again under 4.3(a), this time with the Extended Review note. FlightCue is a single app from a single developer account, developed in-house. Our next build (not yet submitted) also adds a flight by scanning the boarding pass. We are not resubmitting until we hear back. We have filed an appeal with the App Review Board, and we would be very grateful for a call so we can understand which part of the app or the listing is considered similar and change the right thing. Submission ID: 16908a41-1139-4832-bee7-87bce3bc6acd Thank you for your time Ercan Garip
Replies
1
Boosts
0
Views
110
Activity
9h
Submission in "Waiting for Review" for 11 days — wait, or submit a newer build? (App ID 6807977612)
Hi, Our submission has been in "Waiting for Review" for 11 days with no status change, and I would like advice on whether to keep waiting or to submit a newer build. Details: App: StarTarot: Your Day, Charted Apple ID: 6807977612 Version / build: 1.2.6 (39) Submission ID: 24f9028e-038f-4d18-9eaf-9a3ca0ccdd70 Submitted: 9 September 2026. It has never moved to "In Review". I also contacted App Review Status through the Contact Us form on 18 September 2026 (Case ID 102967722276) and have not received a reply yet. Background, in case it matters: an earlier submission of this app was rejected under Guideline 4.3(b) as duplicating widely available astrology apps. We did not resubmit the same thing. We reworked how the app presents itself and submitted a new build, because the part that makes it different was not visible from the product page. The app is built around "Today", a daily practice that works as a loop rather than a one-off reading: a digest computed for that specific date from the user's own birth chart (Swiss Ephemeris, NASA/JPL DE440); on some days one small concrete action chosen to fit the day, including the weather and daylight where the user lives; an evening check-in, after which the app asks whether that action happened and adapts what it suggests next; a memory of short facts that the user can review and erase, used only with explicit consent; and an astrologer the user can talk to about timing, a decision or another person. Elsewhere in the app there is astrocartography drawn on a world map, a Human Design bodygraph, recognition of a physical tarot deck photographed with the camera, and eclipse and planet visibility computed for the user's own coordinates. Our 78-card text corpus is published openly under CC BY with a DOI. My questions: Is 11 days without moving to "In Review" expected at the moment, or does it suggest this submission needs attention? We have a further updated build ready (an interactive calendar among other changes). Should we wait for the current submission to be reviewed, or replace the build? We would rather not resubmit repeatedly, since that is discouraged. Thank you.
Replies
0
Boosts
0
Views
52
Activity
9h
App stuck in "Waiting for Review" since Aug 20
Hello everyone, I've seen quite a few recent threads from developers stuck in long review queues, so greetings to all of you in the same boat. Our iOS app has remained in "Waiting for Review" since its initial submission, with no movement, feedback, or messages in App Store Connect. Timeline: Submitted: Aug 20, 2026 Submission ID: 8ae4090b-e099-4eb1-8868-fc34af838cb2 App ID: 6783428217 Current status: still "Waiting for Review" (9+ days) Steps already taken: Verified all agreements are accepted and there are no pending compliance items or messages on the submission Opened a support case on Aug 27 (Case ID: 20000148931150) — no response yet Filed an expedited review request, as our planned Aug 30 launch date is at risk We haven't received any rejection or request for additional information. Could the App Review team please check whether this submission is stuck in the queue, and advise if any action is needed on our side? Has anyone made it through a similar delay recently? What ended up unblocking it for you? the support case, an expedited request (if you had a planned release date?), or posting here? I'll keep this thread updated with every step we take and every response we get, so others hitting this have a reference.
Replies
1
Boosts
0
Views
324
Activity
9h
Expedited Review Accepted — App Still ‘Waiting for Review’
Hi Apple Developer Community, Our app has been going through App Review since September 13. We have addressed every issue raised by App Review. Importantly, the most recent review issues were primarily metadata-related. The latest screenshot issue was specifically stated by App Review as eligible to be resolved in our next update, but we nevertheless fixed it immediately and submitted on September 18. Our expedited review request was also accepted and confirmed by a Senior Advisor from Apple Developer Support. The app and all associated subscriptions are now back at “Waiting for Review.” Submission ID: 6b3c0adc-e145-4329-91cf-811c92e25a7b Given that the recent issues were metadata-related and have all been addressed, is there anything else preventing the expedited review from proceeding? If an Apple staff member could check or internally escalate the existing review, we would greatly appreciate it. Our team is standing by and can respond immediately to any additional requirements. Thank you.
Replies
0
Boosts
0
Views
35
Activity
9h
Does a personalized invitation PDF creation service require Apple IAP?
Hi everyone, I'm planning an iOS app that provides a personalized invitation-card creation service, and I'm trying to determine the correct payment method before starting development. The flow would be: User selects an invitation template. User enters their event/invitation details. The app generates a watermarked preview. User proceeds to checkout. User pays for the creation of the final personalized PDF. After successful payment, our backend places the request into a processing queue. The PDF is generated asynchronously on our server. Once completed, the user receives a notification and can download the final PDF. The purchase does not unlock an app feature, subscription, membership, or ongoing access to digital content. The user is paying for a specific personalized invitation document to be generated based on their selected template and information. Each template can have a different price. My question is: Would this type of personalized document-generation service be required to use Apple's In-App Purchase, or could an external payment processor such as Razorpay be used? I have reviewed the App Store Review Guidelines, particularly the sections concerning In-App Purchase and physical goods/services, but I'm not certain how Apple classifies a personalized digital document-generation service like this. If anyone has implemented a similar business model or can point me to the relevant Apple guideline or an official Apple clarification, I would really appreciate it. I'm asking before development so that the payment architecture can be designed correctly from the beginning. Thanks!
Replies
0
Boosts
0
Views
130
Activity
10h
Does a personalized invitation PDF creation service require Apple IAP?
Hi everyone, I'm planning an iOS app that provides a personalized invitation-card creation service, and I'm trying to determine the correct payment method before starting development. The flow would be: User selects an invitation template. User enters their event/invitation details. The app generates a watermarked preview. User proceeds to checkout. User pays for the creation of the final personalized PDF. After successful payment, our backend places the request into a processing queue. The PDF is generated asynchronously on our server. Once completed, the user receives a notification and can download the final PDF. The purchase does not unlock an app feature, subscription, membership, or ongoing access to digital content. The user is paying for a specific personalized invitation document to be generated based on their selected template and information. Each template can have a different price. My question is: Would this type of personalized document-generation service be required to use Apple's In-App Purchase, or could an external payment processor such as Razorpay be used? I have reviewed the App Store Review Guidelines, particularly the sections concerning In-App Purchase and physical goods/services, but I'm not certain how Apple classifies a personalized digital document-generation service like this. If anyone has implemented a similar business model or can point me to the relevant Apple guideline or an official Apple clarification, I would really appreciate it. I'm asking before development so that the payment architecture can be designed correctly from the beginning. Thanks!
Replies
0
Boosts
0
Views
81
Activity
1d
Guidance on iPhone Duo Supported Builds - For Review
What's the guidance on submitting new builds for App Review that include support for iPhone Duo/iPhone resizability? Will they work when building with Xcode 27 + if available for 27.1 or do we have to wait for new Xcode release? Any guidance from Apple and timeframe on build submission if our updates are ready and undergoing testing in simulator? Thank you.
Replies
0
Boosts
0
Views
75
Activity
1d
1.1.6 Rejection
Hi everyone, I was slowly working on an app for many years, five to be precise. It was a long way, with a custom video engine, chat UI, and a lot of life stuff in between, and I finally submitted it to the App Store last month. The idea of the app is that you can create videos that show a chat conversation, with animated text bubbles, text, typewriter effects, and so on. See an example: It is not a unique concept. I found many apps on the App Store like TextingStory and ChatTales, and many general-purpose video editors like CapCut, Canva, or Mojo have video templates that allow you to create similar chat videos. So conceptually, nothing really worried me. But my first submission got a 1.1.6 rejection: Guideline 1.1.6 - Safety - Objectionable Content Issue Description The app includes trick or joke functionality which is intended to or may be used to deceive users. Specifically, the app allows users to create fake chat conversations. Please note that adding a disclaimer to the app description is not sufficient if the rest of the metadata and the app could be misleading. Next Steps Revise the app so that it may not be used to deceive users. As a follow-up, I explained the app’s positioning as a video tool, as I believed this was some misunderstanding. The app is clearly focused on storytelling and creating videos. The output video is also not really trying to imitate an actual messaging screen, as it doesn’t contain UI chrome such as a status bar, navigation bar, text input controls, timestamps, or delivery/read receipts. So I updated the app and metadata to present the storytelling and video export purpose more clearly. After about 10 days waiting for the second review, I got essentially the same rejection: The app still creates fake chats. I am now trying to clarify with App Review what exactly can be changed. My hope is that removing features like "New Project from screenshots" and visual themes resembling existing messaging apps could help. But the biggest worry is that the category itself banned and the app won't be accepted at all. So I wonder if anyone here has experience dealing with a 1.1.6 rejection like this. The relevant part of the guideline says: False information and features, including inaccurate device data or trick/joke functionality, such as fake location trackers. Stating that the app is “for entertainment purposes” won’t overcome this guideline. Apps that enable anonymous or prank phone calls or SMS/MMS messaging will be rejected. Is producing chat style videos effectively forbidden as a category? As I mentioned there are existing apps, but as I understand that doesn't guarantee anything. What could distinguish a “fake chat” from a "non fake fictional chat video"? Has anyone had a similar rejection, and if so, what did Apple actually ask you to change?
Replies
0
Boosts
0
Views
108
Activity
1d
First app stuck in "Waiting for Review" for 8 days, never entered review
My first app (version 1.0, iOS) was submitted on 12 September 2026 at 01:01 UTC and has been sitting in "Waiting for Review" ever since. Eight days later it has still never moved to "In Review". There are no messages from App Review in App Store Connect: no rejection, no request for information, nothing. I have checked everything on my side and it all looks correct: Paid and Free Apps agreements: Active Banking and tax forms: Active EU DSA trader status: completed, shows as Active (this one had already blocked an earlier submission for four days without any email from Apple, so I know to look there) App Review Information complete, with notes explaining that the app ships with a built-in sample mailbox "Sign-in required" is unchecked, so no demo account is needed to review it Metadata, screenshots, age rating and export compliance all complete A valid build is attached I also deleted an empty submission draft that had been left behind by the App Store Connect API One thing I am unsure about: while preparing the release I cancelled and resubmitted the version several times to swap the build, and the submission history now shows a number of entries marked "Removed". Does cancelling a submission and resubmitting send the app back to the end of the review queue? I have opened a support case as well, but I would appreciate hearing from anyone who has seen a first submission sit this long, and whether it eventually cleared on its own.
Replies
0
Boosts
0
Views
75
Activity
1d
Adding External Testers shows No Build Available
I am trying to add testers to External Tester groups for a couple of our iOS apps and after adding them it shows "No Builds Available". This is despite the app being available to that External Tester group with other people having already installed the latest version of the app which is "Available" and not expired. Can someone please fix this? It is so frustrating the number of times I try and release apps to TestFlight and there's some issue blocking me, completely out of my control and I have to rely on someone at Apple fixing something on this terrible AppStoreConnect system.
Replies
18
Boosts
14
Views
1.5k
Activity
1d
App review is still pending
Hello Team, it's been more than 10 days since i submitted by App after they ask for clarification. and it is still not reviewed. initially i submitted app on 28 Aug. can anyone please help me
Replies
0
Boosts
0
Views
50
Activity
1d
Apple App Review Is Not Responding in App Store Connect
Hello Apple Developer Community, I am an independent developer and I am looking for some guidance regarding the App Review process for my app, Zivoo. The review process has been ongoing for about four months, but I still have not been able to get a clear explanation of what Apple expects me to change. The main problem now is that App Review is no longer responding to our clarification messages in App Store Connect. We have already sent detailed questions, additional explanations, information about our previous Bundle IDs, and technical supporting materials, but we have not received a response. Zivoo has never been released on the App Store. During the review process, we submitted the app under the following Bundle IDs: confident.zivoo ru.zivoo.social ru.zivoo.talk All of them belong to the same Apple Developer Team. After previous rejections and major changes to the app, we deleted the earlier App Store records because we mistakenly believed that a substantially redesigned product should be submitted under a new App Store record and Bundle ID. Previously, Zivoo was rejected under Guideline 4.3(b). After that, we significantly redesigned the product. We removed profile browsing, swipes, likes, and mutual-like mechanics. The current version focuses on language practice through active conversation rooms and AI-assisted room discovery. The latest submission was rejected under Guideline 4.3(a). The rejection says that the app shares a similar binary, metadata, and/or concept with other submissions. We asked App Review to clarify what exactly this refers to: our own previous Zivoo submissions, shared third-party SDK components, or specific code, assets, metadata, or product concepts that Apple considers similar to another app. Unfortunately, we have not received a specific explanation, and currently we are not receiving any response at all in App Store Connect. We have already provided our full Bundle ID history and a technical report showing the size and contribution of third-party SDKs. I am also ready to provide the client and backend source code, Git history, original design files, dependency information, or a live technical demonstration if that would help clarify the situation. I would really appreciate any advice from developers who have dealt with a similar 4.3(a) or 4.3(b) situation, especially when previous Bundle IDs of the same app were involved. Apple App Review has completely stopped responding to us in App Store Connect. We have sent several clarification messages with detailed technical information and questions, but have not received any response. Thank you.
Replies
0
Boosts
0
Views
50
Activity
1d
My App Rejected 4.3 Design: Spam
hii submitted app yesterday to review, This morning I was surprised that the application was rejected, Reason 4.3 Design: Spam.And I've introduced an application programmed by myself, and a unique design.This message I receivedGuideline 4.3 - DesignWe noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam.The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved.what should I do ?
Replies
30
Boosts
11
Views
54k
Activity
1d
Version stuck in "Waiting for Review" for 7 days - never moved to In Review
Hi, Our app update has been sitting in "Waiting for Review" for 7 days and has never transitioned to "In Review". App: NotBetting: Pronosticos Apple ID: 6737483983 Bundle ID: com.notbetting.mobile Version: 3.3.5 (build 193) Submitted: September 12, 2026, 15:49 UTC Current state: Waiting for Review (unchanged since submission) For context, our last released version on the App Store is 1.2.3, from June 24. Our users have been waiting a long time for this update, and the current delay is becoming a serious problem for us. Nothing was changed on our side after submitting, and the build is not a resubmission of a rejected binary. Is there anything we can check on our end, or any additional detail we can provide to help move this forward? I am happy to share a Case ID or anything else that helps. Thank you.
Replies
1
Boosts
0
Views
50
Activity
1d
APP Review Question
I submitted my first APP for review and it was rejected. Below is what they said. I have tested this APP on every simulator I can find, but I can't find an iPad Air Gen 5 with iOS 27. iOS 26.5 is the best I can find. But every device I test it on, it works just fine. I have asked for more clarification, because I don't know what to do now. Any advice or assistance would be appreciated. Bug description: We were unable to use any core feature, because no further action occurred when we were tapping any option/feature. Review device details: Device type: iPad Air (5th generation) OS version: iPadOS 27.0 Internet Connection: Active
Replies
0
Boosts
0
Views
329
Activity
1d
GUIDELINES 1.1 OBJECTIONABLE CONTENT
Hello, I need some assistance with how to present the tools without apple keeps saying I´m breaking the rules. Issue Description " The app or metadata includes content that some users may find upsetting, offensive, or otherwise objectionable. Specifically, the app still allows body morphing. Next Steps To resolve this issue, remove all potentially objectionable content from the app and metadata and submit the revised binary for review. " The big deal is this template, which i still dont understand why i have problems and other apps dont, even when they used photos with bigger dimensions and more "provocative" They said i was doing body shaming, then that you could create people in intimate contact or kissing and so on, and obviously none of that was accurate. And i deleted all that for this version, well i hidde it, so users can not acces to it, but i guess like the message says, metadata. but about the body transformation i really dont understand why my app is wrong and other apps that i could totally name seems to have no problem at all with their templates. They already made me delete some features that were only liquify effects and now this. i already try to have phone calls, they even gave the number of guy which i called and he even said that he did not understood why they rejected the app since it was not doing body shaming nor creating what they said it could.
Replies
0
Boosts
0
Views
110
Activity
2d